Apex Legends Season 4 Details Revealed – Jump Master Episode 30
On this week’s Jump Master episode, the crew discusses early Apex Legends Season 4 details which were revealed on Respawn’s devstream earlier this week, including a new legend named Forge and a sniper rifle called the Sentinel. Alex and Andrew also review the latest in-game event called the Grand Soiree Arcade Event which brought back popular modes like Armed and Dangerous and Kings Canyon After Dark.
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Jump Master is an Apex Legends podcast brought to you by OKBeast.com. Join hosts Alex Van Aken, Blessing Adeoye Jr., and John Bernardo for the latest news, tips and tricks, and experiences relating to Respawn Entertainment’s new battle royale game set in the Titanfall universe. If you enjoy the show and would like to help us out, please review and subscribe to Jump Master by visiting our page on the podcast platform of your choice, like iTunes.
Champion Chat – Grand Soiree Arcade Event Review:
- Gold Rush Duos
- Live Die Live
- Always Be Closing
- Armed and Dangerous on World’s Edge
- Kings Canyon After Dark
- Dummies Big Day
Ernest is looking for a consistent team on PlayStation Network. His handle is Oblivioustouch, and he is Diamond IV rank living in Central Time Zone.
Listener Questions (Tweet Us or Email [email protected]):
Bryan Lords writes in “what’s you updated fav character? I started getting into octane which I didn’t think would happen. What sort of striking distance to you try to maintain? being a less skilled player I have to play a bit up close and tight and hope to get the drop on people. I have to avoid distance/g7/charge rifle gameplay. “”
Bobby Muldoon asks, “Season 3’s meta, to me, was largely based on sniping. I really loved this because I am not that great in close combat, but was able to drastically increase my average damage and kills by focusing on ranged combat. I believe they’ll aim to change up the meta in season 4, so what are your expectations?”
Isaac C asks, “I’m hyped for the new rotating game modes. What if apex legends tried a 2v2 gunfight ltm. I’ve been playing MW a bit and that is thee most fun game mode I’ve ever played. Could you imagine a 2v2 gunfight at the firing range (or training ground) with the different characters and their abilities?!? Everyone starts with the same gun and health or just fists?!?!?
You may have to make the abilities charge a little faster so the characters would have a chance to use them. (Otherwise everyone would just use wraith and pathfinder, oh wait everyone does that anyway!) I know this will never happen but it’s fun to think about the possibilities.
Oh and did they nerf the r-301???Because I haven’t been able to hit shit with it. It sprays like the r-99 now.”
Cody Dewar asks, “What’s up guys, I love the show, what would you guys think about the legends being classes? (Example: you can choose mirage and then completely build and customize the character to your liking, such as fallouts customization) with certain body frames for each character so the hitboxes remain the same.
Joshua Whetzel asks, “Hello Ok Beast. I want to give a counterpoint to the sbmm subject that was brought up in the last podcast. You guys talked about how it is probably the best experience to play in ranked right now in Apex Legends because you play against people of similar skill level. This I think is the main reason people want a change to sbmm. Right now high level players are playing ranked games and playing in sweaty predator lobbies and then want a break from that grind. They then que up for play apex and are in matches with the exact same players. Do you think that the way sbmm is set up right now needs to be changed? Many high level players feel that ranked and play apex are the same exact game modes but one is for a ranked status.
Thank you guys for making the podcast I look forward to it when I see it. Thank you for your time I just wanted to give one of the main arguments I hear against sbmm that I didn’t feel you guys covered.”